"A video game comic and blog that would have been awesome and relevant 10 years ago. Maybe." -Famous Website
Bear and I've talked long ago about the possibility of streaming our comic making process. I think it's interesting seeing how things come together when watching artists I admire at work; seeing their process, what was scrapped, and how it results in the final product. The discussions Bear and I've had on streaming our process were actually really short because both of us know very well that it takes us way too long to make a comic, even the simplest of comics we've done. It always amazes me that artists like Artgerm can dish out such amazing pieces in just about five hours.
Sometimes I wonder if I'm doing something wrong. I think about it every time I work on art. Am I missing something? Do I need to cut certain corners? Is there a shortcut that everyone's doing that I'm not? On my commissions I've done over the past few years, I've been in a very experimental phase trying to find out a process, resulting in some VERY time consuming and sometimes not so favorable results; I've even ended up scraping work I've spent days on because I didn't like how it was coming out. I feel really bad for taking so long on commissions so I've decided to try to stop experimenting on them, but even so, it can still be so frustrating knowing how long it takes me especially when I'm not very sure on the execution.
Sometimes I wonder if I'm thinking too much on how I need to be fast and how I need to focus more on having fun. If you're enjoying your work, it shows, right? -and it's probably the optimal attitude for improvement. The problem though I suppose is that even if you're having fun with a picture, it still doesn't always turn out and/or you don't feel like finishing it. o_<
Anyway guys, we're gonna take a two-week break for Christmas and New Years and will be back with a new comic for y'all on January 10, 2014! Have a wonderful Christmas, be careful of drunk animal parties, and have a Happy New Years All! =D