"A video game comic and blog that would have been awesome and relevant 10 years ago. Maybe." -Famous Website
I remember when the Nintendo Game Cube first came out, people were having mixed feelings for Luigi's Mansion because it was the only Nintendo game among the extremely limited list of launch titles and because it didn't sport the usual action based game play found in traditional Mario titles. Many people saw it more as "the game you get while you wait for the good stuff to come out." Even though it started out with a slightly negative perception, I'm happy that it was able to prove itself among players as being a worthy game to check out.
I've always been interested in Luigi's mansion, but once again it's one of those games I never got my hands on. I've always loved dark eerie settings in games whether it be serious or cartoony; I think maybe it's the air of mystery that surrounds them. Adding the "ghost" or "haunted" aspect to things, though cliched, can sometimes make them sound so much cooler and interesting!
A number of the most memorable dungeons and settings for me fall into this category. For example, if you've played Final Fantasy 6, can you honestly say you didn't like the ghost train segment, even though design-wise the dungeon is really narrow and linear? -not to say that stage design isnít a part of it; it is, but I don't think it would have been as interesting if it were replaced with a story segment taking place on a non-ghost train. '_'
Just to name a few, here are some of my favorite haunted places. =D
Wow... I guess it's been a long time since I've played a haunted setting in a game. '_'
-also, I've always had an interest in scary movies, but I can never watch any because I end up freaking out for weeks afterwards. XD
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