by Adol The Red » Mon Sep 25, 2017 4:38 pm
Ys VIII. I mean, it should be obvious, right? I'm playing Ys VIII. The thing is, of the three Ys releases that have multiple party members instead of just Adol, I haven't finished a single one of them. That's not to say they're bad games, I certainly want to play them, but I get caught up in leveling everyone's attacks and then get sick of the grind. So this time I said screw that, and have played most of the game as Adol even when other characters might be better against certain types of enemies. Usually, you can rely on those characters to apply a quick guard break and have at the monster anyway, so its no big deal. Only recently have I been switching to other characters, and that's because all of Adol's skills are maxed, so why not? It helps that each skill only goes up to level three this time around. I can't remember what the cap is for the other two (Ys VII, Memories of Celceta[IV]), but I'm sure it was higher. I will go back to them eventually. But for now, its all Ys VIII.
Honestly, I find this game fantastic. I love the characters, and the resolution and understanding for the one party member that got on my nerves was well done. I'm a good way through the game, between half and three quarters, and I still have no idea who the final enemy will be because this is a survival story and not some great fight against an evil. At least not yet. But that's one reason I love Ys. Adol's family is alive, and he's not dark and troubled. His father was an adventurer, and his thirst for adventure is even greater. So he hears rumors, finds out about places where interesting things might be happening, goes there, and ends up saving the day from something eventually. As a side note, nearly every boss is a giant monster of some sort, and over these games Adol has almost singlehandedly destroyed an apocalyptic army's worth of giant monsters. But he's excited, and wants to learn about the lore and history of his world, and many other things that may be my own conjecture because Adol is more or less whatever you want him to be.
So there will be some big enemy, but what has happened so far has kept me more than interested. There have been a few storylines I did not see coming, and the game always has something to throw at you in order to keep it from feeling like a grind. I'm slowly mapping the island, but then our survivor's village might get attacked (we survived a ship wreck. Adol was on board, so of course the ship sank). These things are introduced gradually, and for the first time ever, I don't hate fishing in an RPG. Okay, I didn't hate the fishing in Mana Khemia, but I only did it when I absolutely had to. All they did was give you ingredient items along with the fish, and make the interface simple while still allowing for the occasional challenging fish battle. Since you're on a deserted island there's no money - the economy is all crafting and ingredient based, so getting ingredients from fishing is great. And I never felt like I had to work all that hard to get the next batch of necessary ingredients to enhance my equipment.
And... I have gone on for way too long. Look, I love Ys. Its my favorite RPG series so I'm biased, but if you like exploration and action RPGs, then I would suggest checking this one out. My only complaint applies to all the Multi-member party Ys games, and simply put, the bosses aren't quite what I expect from an Ys game. I do understand. When you're Adol by yourself, with very limited options, then a challenging boss fight can be molded to that skill set. And challenging boss fights are a staple of Ys. I don't even play games for challenge, but I love the bosses in Ys. The problem with the multi-member party games is that its a boss designed to fight three people, so its more difficult for the designers to make them truly challenging in the same way a one on one fight can be. Its not a huge complaint. There have been a ton of bosses which at least do interesting things, and I have even fought a few that gave me that Ys boss vibe, but when you can item spam your way through them instead of relying on that one item you can bring to the boss fights in days of old, it does steal some of the draw.
Not, however, enough to make me dislike this game. It's really only a minor complaint, and I'm sure the final bosses will be on a different level. Either way, I love this game and I'm not stopping any time soon.
Epic , brah!