by Alexx » Fri Jul 06, 2012 7:52 am
I HAVE CHOSEN:
- So I played Transformers: War for Cybertron and beat it. It was fun! Little disappointing, though. I mean...a good half or more of the game is online multiplayer. Sooo...once I beat the single player: that was it. It was fun enough to go back to, but why the hell can't I get a split screen? My wife is around and expressed interest; my friends come over every saturday...can't I play with the people I know in the same room? BAH. Oh well. Still fun, but I'm finished and it went pretty quick.
- I moved on to 3D Dot Game Heros. If I had to give it another name, it would be "Here: We Remade Zelda." I figured it would be a homage to classic RPGs in general, but it seems to be mostly a Zelda homage. Could do with some more jokes thrown in to make it even more homage and less exact copy, but I've just started (and there are jokes; just could use more). Of course, in the long run the game is fun and they improved on some of the old Zelda standards, so I don't care HOW much they homage! I mean, it's not like I'm ever going to get another classic overhead Zelda on a major console anymore. They also give you a character creation tool, but it's from scratch, so I took a template and modified it to make my own dude. Overall it's looking like a good game for replaying down the line.
- Started Aliens: Infestation on my DS. Heard it was like Metroid and I'm like - BUYING. I am pleased to say that, though it IS like Metroid, they managed to actually stick more to the feel of Aliens than just copying the Metroid feel. You really feel like you need to walk slowly and carefully or an Alien is gona jump out and maul you. I mean, your radar has blips telling you where lifeforms are, but you still freak out when one of those bastards jumps at you - and it's just a side-scroller! The other neat thing is that once one of your characters die...that's it. They're dead. There are at least 15 or more other characters around to fill in your dead ones, though, and you can keep a total of four people. Still, they each have thier own personality and respond to the commander in thier own ways, so you feel bad when one dies! You wana keep 'em safe, ya know? Anyway, I just started but I am really enjoying it.
- Finally, I went to my Grandma's last weekend and we (my Mom, my wife, and I) always stop at this game shop on the way home (we also stop at a Fazoli's, but it turns out that is gone...). They have a TON of old SNES games, so I always search for a little gem. Didn't really find any "gems" this time, but I bought a curiosity in Ys III: Wanderers from Ys. If you couldn't tell: Adol likes Ys games. I've heard a lot about them (and seen them) but haven't played one myself. Both Adol and my wife have played quite a few of them, so at least I know how they work 'n all that. Well apparently this SNES game was the first and only Ys to be a side scroller! ...it didn't turn out so well. It's tough, but sadly not because they made a tough game. I believe I'll be fighting the game's system more than the game itself. Still, I'm having a good time (so far) and I'd like to continue. Of course...even right from the start, I can see why they remade this game back into the classic overhead style for Oath in Felghana (on the PSP).
The side scrolling would have worked, I think...they just didn't have experience with it. When you attack something, the enemy needs to be knocked BACK so you have some way of protecting yourself. Well...enemies don't stop. If one is running at you, you have to jump. Except that it'll just be running back as soon as it passes, so you HAVE to hit it! Your sword will hit it, but if it doesn't die, it'll just keep going. Straight through you. So every battle will give you damage unless you can kill the enemy in one hit. I'm still planning to go through the game...we'll just see if my patience will outlast it.
"Since you got here by not thinking, it seems reasonable to expect that, in order to get out, you must start thinking." ~ Tock, the Watchdog