by Pie » Sun Sep 01, 2013 6:47 am
Hello Hrist. =) I'm flattered to hear how much you like Life in Aggro and how you look to it to help improve your own comic. >.< Thank you. I know what you mean about long form comics taking a long time, >.< but then it also grants a lot more freedom in creativity, pacing, and visual variety.
There's actually a lot I wanted to say, but if I keep waiting till I write them all down as one huge post, I might never get it done so I suppose I'm just gonna trickle things in. ^^
The first bit of advice I want to say would be to try to add some visual variety to your comic like different camera positions and angles, and character posses and expressions. Almost all of the characters you draw are standing stiffly while facing the camera. Try letting them stand in a way that gives some form of body language and expresses personality or try drawing the characters doing something while they interact and converse, even if it's unrelated to the conversation. It adds a lot more liveliness and expresses the idea that they have actual lives outside what is being portrayed in the comic. Think about what kind of postures and positions you perform naturally and try to incorporate that. You say you draw every day; that's a very good thing, but it's very important that you look around and try to draw different things, otherwise, you end up stuck drawing the same things over and over again meanwhile improving very little (if at all). One large problem I see with a lot of amateur artists who get into manga and anime is that many of them focus so much on drawing faces that they never really learn how to do bodies. A lot of artists also seem to be afraid of drawing hands so they simply try to avoid doing it. We have to tackle the problems head-on if we wish to improve! It's very not cool to see an illustration of a very beautifully done face with an awkward body and obviously hidden hands.