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Cube World

Postby Doctor G33K » Wed Jan 18, 2012 3:59 pm

http://wollay.blogspot.com/

An RPG that is in a world somewhat shaped like the minecraft world. Look around the blog a bit. It's not a Minecraft clone in any way, shape, or form.

http://www.youtube.com/watch?v=jujKOju_MBM

^^That's a good video of a lot of the currently existent gameplay. I think this proves that simple graphics and design can be beautiful and fun. It's going to be an RPG game, with leveling and all. It should be interesting.


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Re: Cube World

Postby Regnek » Wed Jan 18, 2012 4:16 pm

Does look so bad, seems to have a good bit of difference to minecraft alright, combat looks good, and the graphics look kinda cool, but I think for the moment I might stick to Terraria, I'm getting it with a few friends so it will be enjoyable, but maybe at sometime in the future I'll give this a go. I wonder does it have the building element that people seem to find so enjoyable in minecraft and Terraria.
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Re: Cube World

Postby Doctor G33K » Wed Jan 18, 2012 4:19 pm

^^That's part of it.

This is the RPG version of Terraria. I know Terraria is some RPG, but this is PURE RPG.

You maybe might be able to build a house, but there's no mining, digging, resource gathering. It's all questing in a randomly generated world.


"Space is big. Really big. You just won't believe how vastly, hugely, mind-bogglingly
big it is. I mean, you may think it's a long way down the road to the chemist, but
that's just peanuts to space, listen..."
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Re: Cube World

Postby Regnek » Wed Jan 18, 2012 4:22 pm

I think I'd be more likely to play if there was a bit more of the build element, I do so enjoy the building element in some games.
“May all your dreams but one come true, for what is life without a dream?”
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“There is a rumour going around that I have found God. I think this is unlikely because I have enough difficulty finding my keys, and there is empirical evidence that they exist.”
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Re: Cube World

Postby Doctor G33K » Wed Jan 18, 2012 4:24 pm

But that would defeat the point of the game. It's going away from the building aspect so that you can focus on the RPG aspect. If you want to play a building game then keep playing Minecraft and Terraria, they already exist for that purpose. But something neither of them do well is pure RPG. Terraria does a semi-decent job of RPG, but it could be better. Leveling and such. This is really a mix of modern cubism, and older RPG.


"Space is big. Really big. You just won't believe how vastly, hugely, mind-bogglingly
big it is. I mean, you may think it's a long way down the road to the chemist, but
that's just peanuts to space, listen..."
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Re: Cube World

Postby Regnek » Wed Jan 18, 2012 4:26 pm

Ya I get that but it would be pretty cool if you had good rpg play, and the the building is all I mean.
“May all your dreams but one come true, for what is life without a dream?”
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Re: Cube World

Postby Mistaque » Wed Jan 18, 2012 4:26 pm

Hmm.. looks interesting! I'll be looking forward to it. o:
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Re: Cube World

Postby Bear » Wed Jan 18, 2012 5:54 pm

It does look interesting and I certainly agree that building aspects are probably better left for Minecraft and Terraria, but I couldn't help but feel disappointed reading that aspect was left out.

I really like the art/graphical style of the game but I think that the combat from the video doesn't look compelling enough from what I've seen. Don't get me wrong, a simple hack and slash is great from time to time but after a while it can get old fast.

And if the game is meant to be more of a standard RPG, I will definitely want to see more to it than kill quests, which I imagine would be hard to implement in a randomly generated world.

That said, I'm sure the game has a lot of growing and potential, so thanks for posting about it Doc! I will be checking in on this game to see how it develops. =)
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Re: Cube World

Postby Doctor G33K » Wed Jan 18, 2012 5:58 pm

Yeah. The game's still in complete development. I doubt it'll be anything like it is currently when released. =P


"Space is big. Really big. You just won't believe how vastly, hugely, mind-bogglingly
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Re: Cube World

Postby th3squirr3l » Wed Jan 18, 2012 6:06 pm

Yes... It'll be interesting to see how this game develops. For now, though, I'm not quite sold.

I myself would actually like to see something of a build aspect to it... I mean, why not have it in there? Even if just restricted to towns or something, it would be a nice feature.
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