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Forum in Aggro • View topic - Smells Like Team Spirit
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Smells Like Team Spirit

In Soviet Russia, comic draw you! Chat about LiA~

Smells Like Team Spirit

Postby Adol The Red » Wed Nov 08, 2017 10:31 am

Yeah I don't understand why people go out of their way to mock other people for having a lower skill level or lesser knowledge. I don't have as strong an emphasis on going in without preparation, but there are times when I do prefer it, at least once. I think I like it more lately, because I know that despite wanting to be a completionist, I never will be, so I'm not worried about making sure I don't miss anything. At the same time, I really hate losing. If I can learn something from the loss and successfully apply new knowledge then there is a feeling of gratification, but if I can't then I just get really frustrated. Especially so when I feel like I was doing better the last few tries and now I'm doing worse. I think it depends on the game. If the difficulty is about strategy and you can win by finding the right approach, them I'm down with learning (more or less). If the difficulty is just that the enemy does a ton of damage no matter what you do, then I lose the will to play through a sequence multiple times.

Either way, though, you should play in the way that allows you to have fun. Like you said, that is the point.

Love all the character artwork in this one.
Epic , brah!
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Re: Smells Like Team Spirit

Postby Steelhawke » Thu Nov 16, 2017 10:09 am

I honestly try to keep an open mind when it comes to new players...mostly because I WAS one..and with every new dungeon or content addition...I'm one again. The exploration is half the fun for me..especially if I am running with friends who are just as new as I am with some dungeons. Along those same lines..when we start an old dungeon..if I see that "New Player" Icon...I'm the first to say..."enjoy the cutscene...we'll be happy to wait!" I love the idea that someone else is going to see something for the first time...and I'm more than happy to help out with tips for a new player..explain a mechanic...and do so in a way that doesn't make the person feel bad! I guess when it comes down to it...We have to be both Explorers and Ambassadors. Approach the new with open eyes and enjoy every new thing we see...and then help usher in those who go where we have tread with a helpful hand and understanding nature. That's just my view point on it.
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